Game testing

From reading this weeks readings I have seen how constructive criticism can be given in two different manners and how it can be very beneficial to the producer of the product. I agree that to many people give false and weak feedback because they are scared or too nervous to tell the producer how they really feel, this can lead to the producer thinking they have done a good job when in reality the product could be faulty and be made even better. An example of honest criticism is rottentomatoes.


In my opinion it is better to be brutally honest and say it in a professional manner, this way you are giving the producer honest feedback that will help the product in the future. By giving constructive criticism you are giving people better feedback and they will learn from this feed back and practicing on how to improve there product. examples of constructive criticism

In terms of games and gaming related products, it is essential that constructive criticism is given, as it could change the outcome of a finished title. If the game is boring in play testing and it is prominent across the board when it comes to constructive criticism then the producer needs to change up the game. If play testers do not like the game then it is safe to assume the general users will not like it either. an example of this is fallout 76, the game was laggy and lacked a sense of purpose, it was drastically different from the previous titles and when played on ps4, Xbox and even some high end pc's the game had consistent frame rate drops and was very buggy.fallout 76 review

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fallout 76

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